GameTronik - Supermodel 03a WIP rAvision 673

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Supermodel 0.3a WIP révision 673, Emulateur SEGA Model 3

Par shu, le 06/10/2017, 22:37



Toujours en attendant la prochaine version 0.3 stable, voici une nouvelle version de développement "Work In Progress" pour Supermodel, le désormais célèbre émulateur arcade SEGA Model 3 développé par Bart Trzynadlowski, qui passe en révision 673.

Changelog :

Citation
r673
Makefile fixes: Moved Windows-specific source files out of Makefile.inc, using 'bin' and 'obj' when bits are not explicitly set, and changed output file to Supermodel rather than Supermodel.exe, which works on all platforms.
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r672
Star wars is the only game to pass unsigned fixed shaded values (per vertex brightness) to the renderer. Originally we thought that the specular flag would turn on unsigned values since it's the only game to set specular with these polys, b...
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r671
update visual studio project
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r670
update spotlight code (Harry Tuttle)
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r669
Harry's patch: add dirtdvlsj and change "Star Wars Trilogy" to "Star Wars Trilogy Arcade"
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r668
New, saner Makefiles. They still require some customization but share a core Makefile include with auto-generation of dependencies. Multi-threaded building (e.g., make -j6) is supported now.


Site officiel : http://www.supermodel3.com/

Hébergement du projet : https://sourceforge.net/projects/model3emu/

Section Model 3

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